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                                                                                                    Shaman

 

 

Qualifications:

 

Speak to Shannon the Shaman at x:234 y:186 in Eversun City. She will ask you to deliver a Letter to Sisters to the following NPCs, who will each give you a seasonal book:

 

Marple the Shaman, at the Pasture in Eversun North (x:112 y:515)

 

Rainy the Shaman, at the Fishing area in Eversun North (x:590 y:452)

 

Cherry the Shaman, in Eversun South (x:227 y:396)

 

Snowy the Shaman, at the Pavilion in Eversun South (x:376 y:543)

 

Return the Book of Four Seasons to Shannon in Eversun to receive the qualification.

 

 

 

Common builds:

2 Wis, 1 Agi

3 Wis

1 Wis, 2 Agi

1 Wis, 1 Agi, 1 Dex

2 Wis, 1 Dex until 28 Dex then 2 Wis 1 Agi

 

Weapons:

Wands

 

Skills:

 

 Seasonal Magic:

These skillls are magic with extremely short casting times. They are long range magical attacks with strong elemental attributes, and need to be used in conjunction with wands.

 

 

  • Snow Shower

Calls on the power of winter, dealing elemental metal damage to the enemy.

 

  • Blizzard

Summons massive sheets of snow that cover the terrain, causing elemental metal magical area damage.

 

  • Ides of March

Calls on the power of spring, dealing elemental wood damage to the enemy.

 

  • Blackthorn

Summons springtime thornbushes to inflict wood elemental damage.

 

  • Tidal Torrent

Summons the full force of a winter tide, inflicting elemental water damage.

 

  • Acid Rain

Summons a dragon that causes acid rain to fall, causing elemental water magical area damage.

 

  • Heatstroke Hex

Summons summer sunshine, inflicting elemental fire damage.

 

  • Summer Solstice

Summons the heat of the sun to scorch the earth, causing elemental fire magical area damage.

 

  • Coming of Autumn

Calls on the power of autumn, dealing elemental earth damage to the enemy.

 

  • Scorched Earth

Summons energy-sapping parched autumn earth, inflicting elemental earth damage.

 

 

 Nature Magic:

These include skills that weaken a single target.

At low levels they can be used repeatedly in a short time, and are suitable to be used whilst training. At higher levels, both preparation time and duration are extended as the skills become more suitable for use against bosses.

 

  • Summer Sun

Releases the heat of summer on the target, reducing magical defense. Duration is 1/2 against other players.

 

  • Deep Heat

Envelops an enemy with intense heat, causing non-elemental magical damage. Reduces magic defense by 25%.

 

  • Hoar Frost

Releases the frost of winter on the target, reducing defense. Duration is 1/2 against other players.

 

  • Frostbite

Envelops an enemy with frosty dew, causing non-elemental magical damage. Reduces defense for 30s.

 

  • Spring Cleaning

Collects magic power on the body's surface, recovering MP every 5 seconds.

 

  • Malicious Mirror

Reflects an enemy's skills or spells.

 

  • Heavy Frost

Frost forms around the feet of the target, stopping movement. Duration is 1/2 against other players.

 

  • Choking Climber

Surrounds an enemy with constricting vines that prevent them from moving. Duration is 1/3 against other players.

 

  • Heatstroke

The sun's heat causes heatstroke, making the target lose HP every 5 seconds for 20 seconds. Duration is 1/2 against other players.

 

  • Swarm

A swarm of insects causes non-elemental magic damage and poison damage. Enemy loses HP every 5s for 1 minute.

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