Witch Doctor
Qualifications:
Speak to the Voodoo Careers Advisor at x:423 y:368 inDarkdale and accept her trial.
FIGHT: You will have 20 minutes to defeat five Poisonous Creatures (all level 15 non-elemental Witch Doctors with 1124 HP). You may also stand aside and wait for them to kill each other, then finish the one left standing.
After their defeat, you will receive the qualification.
Common builds:
2 Agi, 1 Wis
2 Wis, 1 Agi
Weapons:
Dagger
NOTE: Witch Doctors who use bugs must obtain them through other skills or from other players.
Skills:
Poisoning:
Uses some bugs to cast physical, magical and poison attacks. Poison can control or strengthen pets, convert poison into instant damage or heal wounds. You will need Use Poison Insect and Poison when using these skills with other jobs
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Agony Bug
Poisons enemy for a non-elemental +300% normal attack damage, +*% DMG from normal/fixed attacks for 30 sec. (10 sec vs. player)
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Explosive Bug
Throw an exploding insect at enemy, causing physical and magical damage.
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Bloodthirsty Bug
Dealing non-elemental spell damage + 300% normal attack damage, then causing a loss of * HP every 5 sec for 10 s.
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Souleater Bug
Causes * HP and * MP fixed damage to a target. Also reduces M. ATK by * then *% for 20 sec. (10 sec vs. player)
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Toxic-Detonating Bug
Convert % of all remaining poison effects on a target into instant damage. If enemy has no poison effect, Witch Doctor
gains * Poisons.
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Plant Summoning Bug
Plant on a teammate LV* or above. Flowers if host gains * XP in 5min. Use again to get * Gu's. Cool down not reduced by AGI.
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Poison-Purifying Bug
Convert % of all remaining poison effects on team or pets into HP. Target with no poison effects gains * Poisons.
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Plant Puppet Bug
Plant on a teammate LV* or above. Flowers if host gains * XP in 5min. Use again to get * Gu's. Cool down not reduced by AGI.
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Sanctuary Scarab
Create a restorative field for 5 min so sitting teammates regenerate * HP and * MP every 5 sec. Cooldown not reduced by AGI.
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Plant Skill Bug
Plant on a teammate LV* or above. Flowers if host gains * XP in 5min. Use again to get * Gu's. Cool down not reduced by AGI.
Blood Curse Poison:
Can poison enemies with physical or magic attacks. Blood Curse can strengthen allies or weaken enemies.
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Liquid Venom
Causes non-elemental magical damage and poisons the target for * HP every 5 sec for 20 sec.(13 sec vs. player)
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Poison Fog
Causes non-elemental magical damage and poisons nearby enemies for * HP every 5 sec for 20 sec.(13 sec vs. player)
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Poison Strike
Throw poisoned dart, causing physical damage and poisoning the target for * HP every 5 sec for 20 sec.(13 sec vs. player)
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Poisoned Needles
Throw poison needles, causing physical damage and poisoning nearby enemies for * HP every 5sec for 20sec.(13sec vs. player)
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Stalling Poison
Stiffening poison that reduces a target's movement speed by *% and HP by * every 5 sec for 1 min.(10 sec vs. player)
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Hundred Step Poison
Poison a target so they lose * HP every 5 sec for 25 sec (17 sec vs. player)
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Blood Boil
Trade health for skill boost. +* ATK and +* M. ATK, -* HP every 5sec if standing, +*HP every 5sec if sitting. Lasts 320sec.
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Poisonous Blood
Poisons self * HP every 5 sec for 150 sec but also nearby enemies for * HP every 5sec. Lasts 30sec. (20sec. vs. player)
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Martial Hex
Cast hex on self. Increases normal attack damage by *% but non-instant healing effects reduced by *% as well. Last 5 min.
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Withered Earth
Create cursed area for 5 min that increases damage taken by *% for 5 min. Radius: *. Cool down not reduced by AGI.